Filename	      : E2L4.map
Level Name		: Boot1
Author		: Steve W. Long
EMAIL Address	: steve@shorenet.net
Misc. Auth. Info  : Author of 32 Doom2 wads, avail. upon request
		        10 previous Duke Maps: Plant Alpha1, Roller, City,
                    Launch, Delta 7, ST22, LBEcho, Mansion, Temple, Turbine                                                    
Description		:Duke exits turbine down the water slide. He hits bottom ans surfaces at
                   the main gate of Camp Boot. He must fight his way to the Garrison gate
                   in order to enter the North part of Camp Boot in Boot2.
Add.Credits To    :Steffen Itterheim, for Off. Build FAQ
			:Jennifer Lynn, for Duke 3d Build Quick Menu
			:Author(s) of Build
			:Id Realms for a great game
                  :Susan Long, for practically giving me up for yet another month to this.
                  :Jesse Watkins,Douglas Ulyate and Tommy Carlsson for play test and debugging.
========================================================================

* Play Information *

Episode and Level       : Episode Two, Level Four
Single Player		: Yes
Duke Match Level     	: No
Difficulty Settings     : Yes
New Music	       	: No
New Sounds	       	: Not Incl.(avail upon request: new Duke. no more "R" rated..original Duke
		      	  .voc files may not make sense in certain areas.)
			  
New User.con		: Not incl. 
Play Info			: Load file, choose E2L4to play. If you prefer, rename file
				  to "Boot1" and choose in setmain user map.
				  follow your view screens, and keep your head down.
* Construction *

Base		     		: New level from scratch
Editor Used			: Build
Known Bugs			: Please report any to author. 
* Where to get this MAP file *
steve@shorenet.net
alt.games.duke3d.binaries (while it lasts)
Previous Files: Pc Gamer Magazine CD's May 97 through Jun 98
***If you like a lot of user maps/files/patches & demos subscribe, it's 68% cheaper!



